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Vanilla/Etc/menus/chargen/class_menu.xml
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Vanilla
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class_menu.xml
**訳文 [#r36023fc] #pre{{{{ <!-- class_menu.xml --> <menu name="ClassMenu"> <class> &ClassMenu; </class> <stackingtype> &no_click_past; </stackingtype> <alpha> 0 </alpha> <x> 0 </x> <y> 0 </y> <locus> &true; </locus> <menufade> 0.25 </menufade> <!-- the following text strings are set by code - do not translate here --> <user1> skill_1_name </user1> <user2> skill_2_name </user2> <user3> skill_3_name </user3> <user4> skill_4_name </user4> <user5> skill_5_name </user5> <user6> skill_6_name </user6> <user7> skill_7_name </user7> <user8> specialization_name </user8> <user9> attribute_1_name </user9> <user10> attribute_2_name </user10> <user11> 0 </user11> <!-- corresponding actor values for user 1-10 --> <user12> 0 </user12> <user13> 0 </user13> <user14> 0 </user14> <user15> 0 </user15> <user16> 0 </user16> <user17> 0 </user17> <user18> 0 </user18> <user19> 0 </user19> <user20> 0 </user20> <user21> </user21> <!-- picture pathname --> <!-- BACKGROUND ===================================================================--> <rect name="class_background"> <include src="generic_background.xml" /> <depth> 1 </depth> <user0> 900 </user0> <user1> 700 </user1> <x> <copy src="screen()" trait="width" /> <sub src="me()" trait="width" /> <div> 2 </div> </x> <y> <copy src="screen()" trait="height" /> <sub src="me()" trait="height" /> <div> 2 </div> </y> <locus> &true; </locus> <!-- INFORMATIONAL TEXT =======================================================--> <text name="class_information_text"> <depth>3</depth> <justify>¢er;</justify> <font>3</font> <alpha>255</alpha> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <x> <copy src="parent()" trait="width"/> <div>2</div> </x> <y>18</y> <string> <copy src="strings()" trait="_selectclass"/> </string> </text> <!-- SCROLL ===================================================================--> <image name="class_list_scroll_bar"> <include src="vertical_scroll.xml" /> <id> 2 </id> <target> &true; </target> <x> 260 </x> <y> <copy src="class_list_window" trait="y" /> <add src="child(vertical_scroll_top)" trait="height"/> </y> <height> <copy src="class_list_window" trait="height" /> <sub src="child(vertical_scroll_top)" trait="height"/> <sub src="child(vertical_scroll_bottom)" trait="height"/> </height> <depth> 20 </depth> <user1> 0 </user1> <!-- Minimum value that can be scrolled to (should usually be zero) --> <user2> <copy src="class_list_pane" trait="childcount" /> <sub> 12 </sub> </user2> <!-- Maximum value that can be scrolled to (should be the number of items minus the number of items visible. i.e. if your list has 8 items and you can see 2 at any one time, this should be 6 --> <user3> 1 </user3> <!-- When the scroll arrow is clicked on, this is how many items it will advance --> <user4> 11 </user4> <!-- When the scroll bar is clicked on, this is how many items it will advance --> <user5> 0 </user5> <!-- The starting position of the scroll bar (set this only once) --> <user6> 3 </user6> <!-- A unique ID so that the scroll marker can be dragged around --> <!-- user7 = current value --> <user8> 12 </user8> <!-- How many items are visible at once --> <user9> 0 </user9> <!-- Manual step value (multiplied by step distance and added to scroll value --> <user10> 0 </user10> <!-- reserved --> </image> <!-- WINDOW ===================================================================--> <rect name="class_list_window"> <clipwindow> &true; </clipwindow> <locus> &true; </locus> <height> 600 </height> <width> 250 </width> <x> 10 </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <add src="class_information_text" trait="height"/> <div> 2 </div> </y> <rect name="class_list_pane"> <depth> 8 </depth> <id> 1 </id> <clips> &true; </clips> <locus> &true; </locus> <width> <copy src="parent()" trait="width"/> </width> <height> 10 </height> <x> 0 </x> <y> <copy> 0 </copy> <sub> <copy src="class_list_scroll_bar" trait="user7" /> <mult> 50 </mult> </sub> </y> <!-- This is a list pane, and is not a focus itself, but when the child elements don't know how to handle an input command, they defer to their parent. The following directions are for those times. --> <target> &false; </target> <xdefault> &false; </xdefault> <xlist> &xlist; </xlist> <xright> <ref src="class_button_done" trait="mouseover" /> </xright> <!--xup> &last; </xup> <xdown> &first; </xdown--> <xscroll> <ref src="class_list_scroll_bar" trait="user5" /> </xscroll> <!-- list items are added here in code from the template --> </rect> </rect> <!-- PICTURE ===================================================================--> <image name="class_picture"> <filename> <copy src="ClassMenu" trait="user21"/> </filename> <depth> 10 </depth> <width> 368 </width> <height> 507 </height> <x> <copy src="class_list_window" trait="x" /> <add src="class_list_window" trait="width" /> <add> 55 </add> </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <div> 2 </div> </y> <locus> &true; </locus> </image> <!-- CLASS DATA =======================================================--> <rect name="class_data_layout"> <x> <copy src="parent()" trait="width" /> <sub> 30 </sub> </x> <y> <copy src="class_list_window" trait="y"/> </y> <depth> 5 </depth> <locus> &true; </locus> <_major_buffer> 32 </_major_buffer> <_minor_buffer> 8 </_minor_buffer> <!-- SPECIALIZATION =======================================================--> <text name="class_special_label"> <string> <copy src="strings()" trait="_specialization" /> </string> <justify> &right; </justify> <red> 0 </red> <green> 34 </green> <blue> 120 </blue> <alpha> 200 </alpha> <x> 0 </x> <y> 16 </y> </text> <text name="class_special_text"> <string> <copy src="ClassMenu" trait="user8" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_special_label" trait="y"/> <add src="class_special_label" trait="height"/> </y> <depth> 2 </depth> </text> <!-- ATTRIBUTES =======================================================--> <text name="class_attribute_label_1"> <string> <copy src="strings()" trait="_favored" /> </string> <justify> &right; </justify> <red> 0 </red> <green> 34 </green> <blue> 120</blue> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_special_text" trait="y" /> <add src="class_special_text" trait="height" /> <add src="parent()" trait="_major_buffer"/> </y> </text> <text name="class_attribute_1_text"> <string> <copy src="ClassMenu" trait="user9" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_attribute_label_1" trait="y" /> <add src="class_attribute_label_1" trait="height"/> <sub> 8 </sub> </y> <depth> 2 </depth> </text> <text name="class_attribute_2_text"> <string> <copy src="ClassMenu" trait="user10" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_attribute_1_text" trait="y"/> <add src="class_attribute_1_text" trait="height"/> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <!-- MAJOR SKILLS =======================================================--> <text name="class_major_skills_label"> <string> <copy src="strings()" trait="_majorskills" /> </string> <justify> &right; </justify> <red> 0 </red> <green> 34 </green> <blue> 120 </blue> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_attribute_2_text" trait="y" /> <add src="class_attribute_2_text" trait="height" /> <add src="parent()" trait="_major_buffer"/> </y> </text> <text name="class_major_skills_1_text"> <string> <copy src="ClassMenu" trait="user1" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_label" trait="y" /> <add src="class_major_skills_label" trait="height" /> </y> <depth> 2 </depth> </text> <text name="class_major_skills_2_text"> <string> <copy src="ClassMenu" trait="user2" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_1_text" trait="y" /> <add src="class_major_skills_1_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_3_text"> <string> <copy src="ClassMenu" trait="user3" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_2_text" trait="y" /> <add src="class_major_skills_2_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_4_text"> <string> <copy src="ClassMenu" trait="user4" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_3_text" trait="y" /> <add src="class_major_skills_3_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_5_text"> <string> <copy src="ClassMenu" trait="user5" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_4_text" trait="y" /> <add src="class_major_skills_4_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_6_text"> <string> <copy src="ClassMenu" trait="user6" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_5_text" trait="y" /> <add src="class_major_skills_5_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_7_text"> <string> <copy src="ClassMenu" trait="user7" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_6_text" trait="y" /> <add src="class_major_skills_6_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> </rect> <image name="class_button_create"> <include src="button_xtralong.xml" /> <id> 5 </id> <depth> 5 </depth> <target> &true; </target> <x> <copy src="class_button_done" trait="x"/> <sub src="me()" trait="width"/> <sub> 20 </sub> <sub><copy>40</copy><onlyif>&xbox;</onlyif></sub> </x> <y> <copy src="class_button_done" trait="y" /> </y> <clicksound> 2 </clicksound> <user0> <copy src="strings()" trait="_customclass" /> </user0> <user20> &xbuttonx; </user20> <xdefault> &xboxhint; </xdefault> <xleft> <ref src="class_list_pane" trait="mouseover"/> </xleft> <xright> <ref src="class_button_done" trait="mouseover"/> </xright> <xup> <ref src="class_list_pane" trait="mouseover"/> </xup> </image> <!-- DONE BUTTON ==============================================================--> <image name="class_button_done"> <include src="button_short.xml" /> <id> 4 </id> <depth> 5 </depth> <target> &true; </target> <x> <copy src="parent()" trait="width" /> <sub src="me()" trait="width" /> <sub> 20 </sub> <add><copy>40</copy><onlyif>&xbox;</onlyif></add> </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <sub> 20 </sub> </y> <user0> <copy src="strings()" trait="_done" /> </user0> <clicksound>2</clicksound> <user20> &xbuttonb; </user20> <xdefault> &xboxhint; </xdefault> <xup> <ref src="class_list_pane" trait="mouseover"/> </xup> <xleft> <ref src="class_button_create" trait="mouseover"/> </xleft> </image> </rect> <!-- TEMPLATE ==============================================================--> <template name="class_template"> <rect name="class_template"> <id> 99 </id> <target> &true; </target> <repeatvertical> &true; </repeatvertical> <locus> &true; </locus> <clips> &true; </clips> <width> <copy src="parent()" trait="width"/> </width> <height> 50 </height> <x> 0 </x> <y> <copy src="me()" trait="listindex" /> <mult> 50 </mult> </y> <depth> 1 </depth> <listindex> 0 </listindex> <wrapwidth> <copy src="child(class_template_name)" trait="wrapwidth"/> </wrapwidth> <user1> xxx </user1> <!-- name --> <user2> &false; </user2> <!-- selected --> <!-- This element is a list item. If it gets an input command it doesn't know how to handle it will defer the command to its parent. The xlist trait set to true triggers this. --> <xdefault> &true; </xdefault> <xlist> &xitem; </xlist> <xup> &prev; </xup> <xdown> &next; </xdown> <xscroll> <copy src="me()" trait="listindex" /> <sub> <copy src="class_list_scroll_bar" trait="user8"/> <div> 2 </div> <ceil> 0 </ceil> </sub> <add> 1 </add> </xscroll> <text name="class_template_name"> <clips> &true; </clips> <depth> 8 </depth> <font> 1 </font> <string> <copy src="parent()" trait="user1" /> </string> <red> 0 </red> <green> 34 </green> <blue> 120</blue> <alpha> 200 </alpha> <wrapwidth> <copy src="parent()" trait="width"/> <sub> 10 </sub> </wrapwidth> <x> 10 </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <div> 2 </div> </y> </text> <image name="class_selected"> <clips> &true; </clips> <visible> <copy src="parent()" trait="user2" /> </visible> <depth> <copy> 5 </copy> <mul src="parent()" trait="mouseover" /> <add> 1 </add> </depth> <filename> Menus\Inventory\inv_equiped_marker_1.dds </filename> <width> <copy src="sibling(class_template_name)" trait="width" /> <max> 85 </max> <add> 8 </add> </width> <height> 54 </height> <x> 7 </x> <y> -3 </y> </image> <image name="class_mouseover_marker"> <depth> 3 </depth> <filename> Menus\dialog\dialog_selection_full.dds </filename> <alpha> <copy> 255 </copy> <mul src="parent()" trait="mouseover" /> </alpha> <width> <copy src="sibling(class_template_name)" trait="width"/> <max> 85 </max> </width> <height> 64 </height> <x> 5 </x> <y> -2 </y> </image> <image name="class_mouseover_marker_2"> <depth> 4 </depth> <filename> dialog\dialog_selection_cut.dds </filename> <alpha> <copy> 255 </copy> <mul src="parent()" trait="mouseover" /> </alpha> <width> 104 </width> <height> 64 </height> <x> <copy src="sibling(class_template_name)" trait="width" /> <max> 85 </max> <add> 24 </add> <sub src="me()" trait="width" /> </x> <y> -2 </y> </image> </rect> </template> </menu> }}}}
//=================================== // Format_ver:0.0.1 (2008-01-01) // // 【解説】 // ・この部分は書物翻訳時に自動的に読み込まれるテンプレート記載のヘッダです。 // ・翻訳ページ作成時も削除しない事を推奨します // // 【記述ガイド】 // ・#preの後の中括弧({と})のセット間に原文/訳文をタグが付いたまま // コピペすると編集上も表示上も便利です // // 【注意】 // ・本文部分を囲む#pre記述ですが、原文と訳文を囲む中括弧は // 『原文は3つづつ、訳文は4つづつ』 // になっている事に注意して下さい。これはMod作成時に // 正規表現で本文(訳文)を抽出するのに便利故です。 // ・訳文で半角スペースを表現したいときはアンダースコア(_)に置き換えてください // ・半角スペースを記述するとそこで改行扱いになるので注意して下さい // ・新しい訳を行う場合は古い訳の下に同じ書式で加えていくようにして下さい // ・翻訳未完時は、 【訳文記述エリア】 という文字列を残して置いて下さい(プログラム処理用) //=================================== **訳文 [#r36023fc] #pre{{{{ <!-- class_menu.xml --> <menu name="ClassMenu"> <class> &ClassMenu; </class> <stackingtype> &no_click_past; </stackingtype> <alpha> 0 </alpha> <x> 0 </x> <y> 0 </y> <locus> &true; </locus> <menufade> 0.25 </menufade> <!-- the following text strings are set by code - do not translate here --> <user1> skill_1_name </user1> <user2> skill_2_name </user2> <user3> skill_3_name </user3> <user4> skill_4_name </user4> <user5> skill_5_name </user5> <user6> skill_6_name </user6> <user7> skill_7_name </user7> <user8> specialization_name </user8> <user9> attribute_1_name </user9> <user10> attribute_2_name </user10> <user11> 0 </user11> <!-- corresponding actor values for user 1-10 --> <user12> 0 </user12> <user13> 0 </user13> <user14> 0 </user14> <user15> 0 </user15> <user16> 0 </user16> <user17> 0 </user17> <user18> 0 </user18> <user19> 0 </user19> <user20> 0 </user20> <user21> </user21> <!-- picture pathname --> <!-- BACKGROUND ===================================================================--> <rect name="class_background"> <include src="generic_background.xml" /> <depth> 1 </depth> <user0> 900 </user0> <user1> 700 </user1> <x> <copy src="screen()" trait="width" /> <sub src="me()" trait="width" /> <div> 2 </div> </x> <y> <copy src="screen()" trait="height" /> <sub src="me()" trait="height" /> <div> 2 </div> </y> <locus> &true; </locus> <!-- INFORMATIONAL TEXT =======================================================--> <text name="class_information_text"> <depth>3</depth> <justify>¢er;</justify> <font>3</font> <alpha>255</alpha> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <x> <copy src="parent()" trait="width"/> <div>2</div> </x> <y>18</y> <string> <copy src="strings()" trait="_selectclass"/> </string> </text> <!-- SCROLL ===================================================================--> <image name="class_list_scroll_bar"> <include src="vertical_scroll.xml" /> <id> 2 </id> <target> &true; </target> <x> 260 </x> <y> <copy src="class_list_window" trait="y" /> <add src="child(vertical_scroll_top)" trait="height"/> </y> <height> <copy src="class_list_window" trait="height" /> <sub src="child(vertical_scroll_top)" trait="height"/> <sub src="child(vertical_scroll_bottom)" trait="height"/> </height> <depth> 20 </depth> <user1> 0 </user1> <!-- Minimum value that can be scrolled to (should usually be zero) --> <user2> <copy src="class_list_pane" trait="childcount" /> <sub> 12 </sub> </user2> <!-- Maximum value that can be scrolled to (should be the number of items minus the number of items visible. i.e. if your list has 8 items and you can see 2 at any one time, this should be 6 --> <user3> 1 </user3> <!-- When the scroll arrow is clicked on, this is how many items it will advance --> <user4> 11 </user4> <!-- When the scroll bar is clicked on, this is how many items it will advance --> <user5> 0 </user5> <!-- The starting position of the scroll bar (set this only once) --> <user6> 3 </user6> <!-- A unique ID so that the scroll marker can be dragged around --> <!-- user7 = current value --> <user8> 12 </user8> <!-- How many items are visible at once --> <user9> 0 </user9> <!-- Manual step value (multiplied by step distance and added to scroll value --> <user10> 0 </user10> <!-- reserved --> </image> <!-- WINDOW ===================================================================--> <rect name="class_list_window"> <clipwindow> &true; </clipwindow> <locus> &true; </locus> <height> 600 </height> <width> 250 </width> <x> 10 </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <add src="class_information_text" trait="height"/> <div> 2 </div> </y> <rect name="class_list_pane"> <depth> 8 </depth> <id> 1 </id> <clips> &true; </clips> <locus> &true; </locus> <width> <copy src="parent()" trait="width"/> </width> <height> 10 </height> <x> 0 </x> <y> <copy> 0 </copy> <sub> <copy src="class_list_scroll_bar" trait="user7" /> <mult> 50 </mult> </sub> </y> <!-- This is a list pane, and is not a focus itself, but when the child elements don't know how to handle an input command, they defer to their parent. The following directions are for those times. --> <target> &false; </target> <xdefault> &false; </xdefault> <xlist> &xlist; </xlist> <xright> <ref src="class_button_done" trait="mouseover" /> </xright> <!--xup> &last; </xup> <xdown> &first; </xdown--> <xscroll> <ref src="class_list_scroll_bar" trait="user5" /> </xscroll> <!-- list items are added here in code from the template --> </rect> </rect> <!-- PICTURE ===================================================================--> <image name="class_picture"> <filename> <copy src="ClassMenu" trait="user21"/> </filename> <depth> 10 </depth> <width> 368 </width> <height> 507 </height> <x> <copy src="class_list_window" trait="x" /> <add src="class_list_window" trait="width" /> <add> 55 </add> </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <div> 2 </div> </y> <locus> &true; </locus> </image> <!-- CLASS DATA =======================================================--> <rect name="class_data_layout"> <x> <copy src="parent()" trait="width" /> <sub> 30 </sub> </x> <y> <copy src="class_list_window" trait="y"/> </y> <depth> 5 </depth> <locus> &true; </locus> <_major_buffer> 32 </_major_buffer> <_minor_buffer> 8 </_minor_buffer> <!-- SPECIALIZATION =======================================================--> <text name="class_special_label"> <string> <copy src="strings()" trait="_specialization" /> </string> <justify> &right; </justify> <red> 0 </red> <green> 34 </green> <blue> 120 </blue> <alpha> 200 </alpha> <x> 0 </x> <y> 16 </y> </text> <text name="class_special_text"> <string> <copy src="ClassMenu" trait="user8" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_special_label" trait="y"/> <add src="class_special_label" trait="height"/> </y> <depth> 2 </depth> </text> <!-- ATTRIBUTES =======================================================--> <text name="class_attribute_label_1"> <string> <copy src="strings()" trait="_favored" /> </string> <justify> &right; </justify> <red> 0 </red> <green> 34 </green> <blue> 120</blue> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_special_text" trait="y" /> <add src="class_special_text" trait="height" /> <add src="parent()" trait="_major_buffer"/> </y> </text> <text name="class_attribute_1_text"> <string> <copy src="ClassMenu" trait="user9" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_attribute_label_1" trait="y" /> <add src="class_attribute_label_1" trait="height"/> <sub> 8 </sub> </y> <depth> 2 </depth> </text> <text name="class_attribute_2_text"> <string> <copy src="ClassMenu" trait="user10" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_attribute_1_text" trait="y"/> <add src="class_attribute_1_text" trait="height"/> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <!-- MAJOR SKILLS =======================================================--> <text name="class_major_skills_label"> <string> <copy src="strings()" trait="_majorskills" /> </string> <justify> &right; </justify> <red> 0 </red> <green> 34 </green> <blue> 120 </blue> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_attribute_2_text" trait="y" /> <add src="class_attribute_2_text" trait="height" /> <add src="parent()" trait="_major_buffer"/> </y> </text> <text name="class_major_skills_1_text"> <string> <copy src="ClassMenu" trait="user1" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_label" trait="y" /> <add src="class_major_skills_label" trait="height" /> </y> <depth> 2 </depth> </text> <text name="class_major_skills_2_text"> <string> <copy src="ClassMenu" trait="user2" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_1_text" trait="y" /> <add src="class_major_skills_1_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_3_text"> <string> <copy src="ClassMenu" trait="user3" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_2_text" trait="y" /> <add src="class_major_skills_2_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_4_text"> <string> <copy src="ClassMenu" trait="user4" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_3_text" trait="y" /> <add src="class_major_skills_3_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_5_text"> <string> <copy src="ClassMenu" trait="user5" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_4_text" trait="y" /> <add src="class_major_skills_4_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_6_text"> <string> <copy src="ClassMenu" trait="user6" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_5_text" trait="y" /> <add src="class_major_skills_5_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> <text name="class_major_skills_7_text"> <string> <copy src="ClassMenu" trait="user7" /> </string> <justify> &right; </justify> <red> 117 </red> <green> 59 </green> <blue> 33 </blue> <font>3</font> <alpha> 200 </alpha> <x> 0 </x> <y> <copy src="class_major_skills_6_text" trait="y" /> <add src="class_major_skills_6_text" trait="height" /> <add src="parent()" trait="_minor_buffer"/> </y> <depth> 2 </depth> </text> </rect> <image name="class_button_create"> <include src="button_xtralong.xml" /> <id> 5 </id> <depth> 5 </depth> <target> &true; </target> <x> <copy src="class_button_done" trait="x"/> <sub src="me()" trait="width"/> <sub> 20 </sub> <sub><copy>40</copy><onlyif>&xbox;</onlyif></sub> </x> <y> <copy src="class_button_done" trait="y" /> </y> <clicksound> 2 </clicksound> <user0> <copy src="strings()" trait="_customclass" /> </user0> <user20> &xbuttonx; </user20> <xdefault> &xboxhint; </xdefault> <xleft> <ref src="class_list_pane" trait="mouseover"/> </xleft> <xright> <ref src="class_button_done" trait="mouseover"/> </xright> <xup> <ref src="class_list_pane" trait="mouseover"/> </xup> </image> <!-- DONE BUTTON ==============================================================--> <image name="class_button_done"> <include src="button_short.xml" /> <id> 4 </id> <depth> 5 </depth> <target> &true; </target> <x> <copy src="parent()" trait="width" /> <sub src="me()" trait="width" /> <sub> 20 </sub> <add><copy>40</copy><onlyif>&xbox;</onlyif></add> </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <sub> 20 </sub> </y> <user0> <copy src="strings()" trait="_done" /> </user0> <clicksound>2</clicksound> <user20> &xbuttonb; </user20> <xdefault> &xboxhint; </xdefault> <xup> <ref src="class_list_pane" trait="mouseover"/> </xup> <xleft> <ref src="class_button_create" trait="mouseover"/> </xleft> </image> </rect> <!-- TEMPLATE ==============================================================--> <template name="class_template"> <rect name="class_template"> <id> 99 </id> <target> &true; </target> <repeatvertical> &true; </repeatvertical> <locus> &true; </locus> <clips> &true; </clips> <width> <copy src="parent()" trait="width"/> </width> <height> 50 </height> <x> 0 </x> <y> <copy src="me()" trait="listindex" /> <mult> 50 </mult> </y> <depth> 1 </depth> <listindex> 0 </listindex> <wrapwidth> <copy src="child(class_template_name)" trait="wrapwidth"/> </wrapwidth> <user1> xxx </user1> <!-- name --> <user2> &false; </user2> <!-- selected --> <!-- This element is a list item. If it gets an input command it doesn't know how to handle it will defer the command to its parent. The xlist trait set to true triggers this. --> <xdefault> &true; </xdefault> <xlist> &xitem; </xlist> <xup> &prev; </xup> <xdown> &next; </xdown> <xscroll> <copy src="me()" trait="listindex" /> <sub> <copy src="class_list_scroll_bar" trait="user8"/> <div> 2 </div> <ceil> 0 </ceil> </sub> <add> 1 </add> </xscroll> <text name="class_template_name"> <clips> &true; </clips> <depth> 8 </depth> <font> 1 </font> <string> <copy src="parent()" trait="user1" /> </string> <red> 0 </red> <green> 34 </green> <blue> 120</blue> <alpha> 200 </alpha> <wrapwidth> <copy src="parent()" trait="width"/> <sub> 10 </sub> </wrapwidth> <x> 10 </x> <y> <copy src="parent()" trait="height" /> <sub src="me()" trait="height" /> <div> 2 </div> </y> </text> <image name="class_selected"> <clips> &true; </clips> <visible> <copy src="parent()" trait="user2" /> </visible> <depth> <copy> 5 </copy> <mul src="parent()" trait="mouseover" /> <add> 1 </add> </depth> <filename> Menus\Inventory\inv_equiped_marker_1.dds </filename> <width> <copy src="sibling(class_template_name)" trait="width" /> <max> 85 </max> <add> 8 </add> </width> <height> 54 </height> <x> 7 </x> <y> -3 </y> </image> <image name="class_mouseover_marker"> <depth> 3 </depth> <filename> Menus\dialog\dialog_selection_full.dds </filename> <alpha> <copy> 255 </copy> <mul src="parent()" trait="mouseover" /> </alpha> <width> <copy src="sibling(class_template_name)" trait="width"/> <max> 85 </max> </width> <height> 64 </height> <x> 5 </x> <y> -2 </y> </image> <image name="class_mouseover_marker_2"> <depth> 4 </depth> <filename> dialog\dialog_selection_cut.dds </filename> <alpha> <copy> 255 </copy> <mul src="parent()" trait="mouseover" /> </alpha> <width> 104 </width> <height> 64 </height> <x> <copy src="sibling(class_template_name)" trait="width" /> <max> 85 </max> <add> 24 </add> <sub src="me()" trait="width" /> </x> <y> -2 </y> </image> </rect> </template> </menu> }}}}
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